In April 2024, the Faculty of Informatics started with the first BIP (Blended Intensive Programme), “3D Modeling for Games”. The program’s purpose was to familiarize students with the process of creating three-dimensional game models.
On the third Saturday of April, students gathered for a distance lecture session and learned how to prepare game characters and other elements of the 3D world program with the help of Blender. They also learned the possibilities of the free Godot game engine for game development.
The distance course students were divided into eight teams that created eight games of different genres, guided by their ideas, and began to develop the skills to help them make the game they came up with. During May, the team worked independently on their projects and, by the end of the month, until the initial versions.
In the second week of June, 22 students from four foreign universities (Czech Republic, France, Portugal, and Sweden) joined the BIP at KTU for the physical part of the program. This international collaboration was a unique opportunity for students to learn from each other and experience different perspectives.